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Make the dragon stay within a 50 blocks range of the portal

This commit is contained in:
Lizzy Fleckenstein 2021-04-06 16:38:23 +02:00
parent 058c6ef9f4
commit ea08fee9ba
3 changed files with 17 additions and 5 deletions

View File

@ -61,14 +61,26 @@ mobs:register_mob("mobs_mc:enderdragon", {
ignores_nametag = true, ignores_nametag = true,
do_custom = function(self) do_custom = function(self)
mcl_bossbars.update_boss(self, "Ender Dragon", "light_purple") mcl_bossbars.update_boss(self, "Ender Dragon", "light_purple")
if self._portal_pos then
-- migrate old format
if type(self._portal_pos) == "string" then
self._portal_pos = minetest.string_to_pos(self._portal_pos)
end
local portal_center = vector.add(self._portal_pos, vector.new(3, 11, 3))
local pos = self.object:get_pos()
if vector.distance(pos, portal_center) > 50 then
self.object:set_pos(self._last_good_pos or portal_center)
else
self._last_good_pos = pos
end
end
end, end,
on_die = function(self, pos) on_die = function(self, pos)
if self._portal_pos then if self._portal_pos then
local portal_pos = minetest.string_to_pos(self._portal_pos) mcl_structures.call_struct(self._portal_pos, "end_exit_portal_open")
mcl_structures.call_struct(portal_pos, "end_exit_portal_open")
if self._initial then if self._initial then
mcl_experience.throw_experience(pos, 11500) -- 500 + 11500 = 12000 mcl_experience.throw_experience(pos, 11500) -- 500 + 11500 = 12000
minetest.set_node(vector.add(portal_pos, vector.new(3, 5, 3)), {name = mobs_mc.items.dragon_egg}) minetest.set_node(vector.add(self._portal_pos, vector.new(3, 5, 3)), {name = mobs_mc.items.dragon_egg})
end end
end end
end, end,

View File

@ -60,7 +60,7 @@ local function spawn_crystal(pos)
end end
local portal_pos = vector.add(portal_center, vector.new(-3, -1, -3)) local portal_pos = vector.add(portal_center, vector.new(-3, -1, -3))
mcl_structures.call_struct(portal_pos, "end_exit_portal") mcl_structures.call_struct(portal_pos, "end_exit_portal")
minetest.add_entity(vector.add(portal_pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon"):get_luaentity()._portal_pos = minetest.pos_to_string(portal_pos) minetest.add_entity(vector.add(portal_pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon"):get_luaentity()._portal_pos = portal_pos
end end
minetest.register_entity("mcl_end:crystal", { minetest.register_entity("mcl_end:crystal", {

View File

@ -1253,7 +1253,7 @@ end
local function generate_end_exit_portal(pos) local function generate_end_exit_portal(pos)
local dragon_entity = minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon"):get_luaentity() local dragon_entity = minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon"):get_luaentity()
dragon_entity._initial = true dragon_entity._initial = true
dragon_entity._portal_pos = minetest.pos_to_string(pos) dragon_entity._portal_pos = pos
mcl_structures.call_struct(pos, "end_exit_portal") mcl_structures.call_struct(pos, "end_exit_portal")
end end