1
0
Fork 0

Make Zmbs, Husks, Sklys, Strys, and WthrSklys support armor textures.

This commit is contained in:
epCode 2021-04-14 16:51:17 -07:00 committed by kay27
parent b04f83ae18
commit e3d5b8a94c
6 changed files with 83 additions and 71 deletions

View File

@ -30,13 +30,14 @@ local skeleton = {
"mcl_bows_bow_0.png", -- bow "mcl_bows_bow_0.png", -- bow
"mobs_mc_skeleton.png", -- skeleton "mobs_mc_skeleton.png", -- skeleton
} }, } },
visual_size = {x=3, y=3}, visual_size = {x=1, y=1},
makes_footstep_sound = true, makes_footstep_sound = true,
sounds = { textures = {
random = "mobs_mc_skeleton_random", {
death = "mobs_mc_skeleton_death", "mobs_mc_empty.png", -- armor
damage = "mobs_mc_skeleton_hurt", "mobs_mc_skeleton.png", -- texture
distance = 16, "mcl_bows_bow_0.png", -- wielded_item
}
}, },
walk_velocity = 1.2, walk_velocity = 1.2,
run_velocity = 2.4, run_velocity = 2.4,
@ -111,9 +112,9 @@ local stray = table.copy(skeleton)
stray.mesh = "mobs_mc_stray.b3d" stray.mesh = "mobs_mc_stray.b3d"
stray.textures = { stray.textures = {
{ {
"mcl_bows_bow_0.png",
"mobs_mc_stray.png",
"mobs_mc_stray_overlay.png", "mobs_mc_stray_overlay.png",
"mobs_mc_stray.png",
"mcl_bows_bow_0.png",
}, },
} }
-- TODO: different sound (w/ echo) -- TODO: different sound (w/ echo)

View File

@ -25,11 +25,12 @@ mobs:register_mob("mobs_mc:witherskeleton", {
mesh = "mobs_mc_witherskeleton.b3d", mesh = "mobs_mc_witherskeleton.b3d",
textures = { textures = {
{ {
"default_tool_stonesword.png", -- sword "mobs_mc_empty.png", -- armor
"mobs_mc_wither_skeleton.png", -- wither skeleton "mobs_mc_wither_skeleton.png", -- wither skeleton
"default_tool_stonesword.png", -- sword
} }
}, },
visual_size = {x=3.6, y=3.6}, visual_size = {x=1.2, y=1.2},
makes_footstep_sound = true, makes_footstep_sound = true,
sounds = { sounds = {
random = "mobs_mc_skeleton_random", random = "mobs_mc_skeleton_random",

View File

@ -58,7 +58,11 @@ local zombie = {
visual = "mesh", visual = "mesh",
mesh = "mobs_mc_zombie.b3d", mesh = "mobs_mc_zombie.b3d",
textures = { textures = {
{"mobs_mc_zombie.png"}, {
"mobs_mc_empty.png", -- armor
"mobs_mc_zombie.png", -- texture
"mobs_mc_empty.png", -- wielded_item
}
}, },
visual_size = {x=3, y=3}, visual_size = {x=3, y=3},
makes_footstep_sound = true, makes_footstep_sound = true,
@ -111,7 +115,13 @@ mobs:register_mob("mobs_mc:baby_zombie", baby_zombie)
-- Husk. -- Husk.
-- Desert variant of the zombie -- Desert variant of the zombie
local husk = table.copy(zombie) local husk = table.copy(zombie)
husk.textures = {{"mobs_mc_husk.png"}} husk.textures = {
{
"mobs_mc_empty.png", -- armor
"mobs_mc_husk.png", -- texture
"mobs_mc_empty.png", -- wielded_item
}
}
husk.ignited_by_sunlight = false husk.ignited_by_sunlight = false
husk.sunlight_damage = 0 husk.sunlight_damage = 0
husk.drops = drops_common husk.drops = drops_common