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update old mobs_mc_ horse armor textures

This commit is contained in:
cora 2022-05-30 02:04:49 +02:00 committed by Gitea
parent a86fc935aa
commit dc21b02d04
1 changed files with 15 additions and 1 deletions

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@ -81,6 +81,20 @@ for b=1, #horse_base do
end end
end end
-- in e7898352d890c2414af653eba624939df9c0b8b4 (0.76-dev) all items from mobs_mc were moved to mcl_mobitems
-- this results in existing horses wearing armor would still have the old texture filename in their
-- properties this function updates them. It should be removed some time in the future when we can be
-- reasonably sure all horses that want it get the new nexture.
local function update_textures(self)
local old = "mobs_mc_horse_armor_"
local txt = self.object:get_properties().textures
if txt[2]:find(old) then
txt[2] = txt[2]:gsub(old,"mcl_mobitems_horse_armor_")
self.object:set_properties({textures=txt})
return
end
end
-- Horse -- Horse
local horse = { local horse = {
description = S("Horse"), description = S("Horse"),
@ -138,7 +152,7 @@ local horse = {
max = 2, max = 2,
looting = "common",}, looting = "common",},
}, },
on_spawn = update_textures,
do_custom = function(self, dtime) do_custom = function(self, dtime)
-- set needed values if not already present -- set needed values if not already present