1
0
Fork 0
MineClone2-french-translation/mods/ENTITIES/mobs_mc/blaze.lua

213 lines
5.5 KiB
Lua
Raw Normal View History

2017-07-05 03:15:46 +02:00
-- daufinsyd
-- My work is under the LGPL terms
-- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models -hi 22i ~jordan4ibanez
2017-07-05 03:15:46 +02:00
-- blaze.lua partial copy of mobs_mc/ghast.lua
local S = minetest.get_translator("mobs_mc")
2017-07-05 03:15:46 +02:00
local mod_target = minetest.get_modpath("mcl_target")
2017-07-05 03:15:46 +02:00
--###################
--################### BLAZE
--###################
mcl_mobs.register_mob("mobs_mc:blaze", {
2021-04-25 17:30:15 +02:00
description = S("Blaze"),
2017-07-05 03:15:46 +02:00
type = "monster",
2020-04-11 02:46:03 +02:00
spawn_class = "hostile",
spawn_in_group_min = 2,
spawn_in_group = 3,
2017-07-05 03:15:46 +02:00
hp_min = 20,
hp_max = 20,
2020-12-06 15:46:42 +01:00
xp_min = 10,
xp_max = 10,
2017-07-05 03:15:46 +02:00
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.79, 0.3},
rotate = -180,
visual = "mesh",
mesh = "mobs_mc_blaze.b3d",
2022-10-07 03:10:20 +02:00
head_swivel = "head.control",
bone_eye_height = 4,
head_eye_height = 3.5,
curiosity = 10,
head_yaw_offset = 180,
head_pitch_multiplier=-1,
2017-07-05 03:15:46 +02:00
textures = {
{"mobs_mc_blaze.png"},
},
2020-08-05 18:33:53 +02:00
armor = { fleshy = 100, snowball_vulnerable = 100, water_vulnerable = 100 },
2017-07-05 03:15:46 +02:00
visual_size = {x=3, y=3},
sounds = {
random = "mobs_mc_blaze_breath",
death = "mobs_mc_blaze_died",
damage = "mobs_mc_blaze_hurt",
distance = 16,
},
walk_velocity = .8,
run_velocity = 1.6,
damage = 6,
reach = 2,
2017-07-05 03:15:46 +02:00
pathfinding = 1,
drops = {
2022-05-25 23:25:15 +02:00
{name = "mcl_mobitems:blaze_rod",
2017-07-05 03:15:46 +02:00
chance = 1,
min = 0,
2020-12-23 17:41:42 +01:00
max = 1,
looting = "common",},
2017-07-05 03:15:46 +02:00
},
animation = {
2018-05-31 03:17:41 +02:00
stand_speed = 25,
stand_start = 0,
stand_end = 100,
walk_speed = 25,
walk_start = 0,
walk_end = 100,
run_speed = 50,
run_start = 0,
run_end = 100,
2017-07-05 03:15:46 +02:00
},
-- MC Wiki: takes 1 damage every half second while in water
water_damage = 2,
lava_damage = 0,
fire_damage = 0,
2017-07-05 03:15:46 +02:00
fall_damage = 0,
fall_speed = -2.25,
light_damage = 0,
view_range = 16,
attack_type = "dogshoot",
2017-07-05 03:15:46 +02:00
arrow = "mobs_mc:blaze_fireball",
shoot_interval = 3.5,
2019-12-10 00:16:09 +01:00
shoot_offset = 1.0,
2017-07-05 03:15:46 +02:00
passive = false,
jump = true,
jump_height = 4,
fly = true,
makes_footstep_sound = false,
2019-03-09 00:54:49 +01:00
fear_height = 0,
2019-03-08 03:40:46 +01:00
glow = 14,
2020-12-24 17:48:40 +01:00
fire_resistant = true,
2021-04-05 01:32:58 +02:00
do_custom = function(self)
if self.state == "attack" and self.attack:get_pos() and vector.distance(self.object:get_pos(), self.attack:get_pos()) < 1.2 then
mcl_burning.set_on_fire(self.attack, 5)
2021-04-05 01:32:58 +02:00
end
local pos = self.object:get_pos()
minetest.add_particle({
pos = {x=pos.x+math.random(-0.7,0.7)*math.random()/2,y=pos.y+math.random(0.7,1.2),z=pos.z+math.random(-0.7,0.7)*math.random()/2},
velocity = {x=0, y=math.random(1,1), z=0},
expirationtime = math.random(),
size = math.random(1, 4),
collisiondetection = true,
vertical = false,
texture = "mcl_particles_smoke_anim.png^[colorize:#2c2c2c:255",
animation = {
type = "vertical_frames",
aspect_w = 8,
aspect_h = 8,
length = 2.05,
},
})
minetest.add_particle({
pos = {x=pos.x+math.random(-0.7,0.7)*math.random()/2,y=pos.y+math.random(0.7,1.2),z=pos.z+math.random(-0.7,0.7)*math.random()/2},
velocity = {x=0, y=math.random(1,1), z=0},
expirationtime = math.random(),
size = math.random(1, 4),
collisiondetection = true,
vertical = false,
texture = "mcl_particles_smoke_anim.png^[colorize:#424242:255",
animation = {
type = "vertical_frames",
aspect_w = 8,
aspect_h = 8,
length = 2.05,
},
})
minetest.add_particle({
pos = {x=pos.x+math.random(-0.7,0.7)*math.random()/2,y=pos.y+math.random(0.7,1.2),z=pos.z+math.random(-0.7,0.7)*math.random()/2},
velocity = {x=0, y=math.random(1,1), z=0},
expirationtime = math.random(),
size = math.random(1, 4),
collisiondetection = true,
vertical = false,
texture = "mcl_particles_smoke_anim.png^[colorize:#0f0f0f:255",
animation = {
type = "vertical_frames",
aspect_w = 8,
aspect_h = 8,
length = 2.05,
},
})
end,
2017-07-05 03:15:46 +02:00
})
2022-05-25 14:44:49 +02:00
mcl_mobs:spawn_specific(
"mobs_mc:blaze",
"nether",
"ground",
{"Nether"},
0,
minetest.LIGHT_MAX+1,
30,
5000,
3,
2022-05-25 23:25:15 +02:00
mcl_vars.mg_nether_min,
mcl_vars.mg_nether_max)
2017-07-05 03:15:46 +02:00
-- Blaze fireball
mcl_mobs.register_arrow("mobs_mc:blaze_fireball", {
2017-07-05 03:15:46 +02:00
visual = "sprite",
visual_size = {x = 0.3, y = 0.3},
textures = {"mcl_fire_fire_charge.png"},
2019-12-10 00:16:09 +01:00
velocity = 15,
2021-04-14 15:46:52 +02:00
_is_fireball = true,
2017-07-05 03:15:46 +02:00
-- Direct hit, no fire... just plenty of pain
hit_player = function(self, player)
2021-04-25 16:42:38 +02:00
mcl_burning.set_on_fire(player, 5)
2017-07-05 03:15:46 +02:00
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 5},
2017-07-05 03:15:46 +02:00
}, nil)
end,
2019-03-11 13:25:06 +01:00
hit_mob = function(self, mob)
2021-02-22 10:55:14 +01:00
mcl_burning.set_on_fire(mob, 5)
2019-03-11 13:25:06 +01:00
mob:punch(self.object, 1.0, {
2017-07-05 03:15:46 +02:00
full_punch_interval = 1.0,
damage_groups = {fleshy = 5},
2017-07-05 03:15:46 +02:00
}, nil)
end,
2020-01-30 23:11:16 +01:00
hit_object = function(self, object)
local lua = object:get_luaentity()
if lua then
if lua.name == "mcl_minecarts:tnt_minecart" then
lua:on_activate_by_rail(2)
end
end
end,
2017-07-05 03:15:46 +02:00
-- Node hit, make fire
hit_node = function(self, pos, node)
if node == "air" then
2022-05-25 23:25:15 +02:00
minetest.set_node(pos, {name = "mcl_fire:fire"})
else
if self._shot_from_dispenser and mod_target and node == "mcl_target:target_off" then
mcl_target.hit(vector.round(pos), 0.4) --4 redstone ticks
end
local v = vector.normalize(self.object:get_velocity())
local crashpos = vector.subtract(pos, v)
local crashnode = minetest.get_node(crashpos)
local cndef = minetest.registered_nodes[crashnode.name]
-- Set fire if node is air, or a replacable flammable node (e.g. a plant)
if crashnode.name == "air" or
(cndef and cndef.buildable_to and minetest.get_item_group(crashnode.name, "flammable") >= 1) then
2022-05-25 23:25:15 +02:00
minetest.set_node(crashpos, {name = "mcl_fire:fire"})
end
2017-07-05 03:15:46 +02:00
end
end
})
mcl_mobs:non_spawn_specific("mobs_mc:blaze", "overworld", 0, 11)
-- spawn eggs.
mcl_mobs.register_egg("mobs_mc:blaze", S("Blaze"), "#f6b201", "#fff87e", 0)