1
0
Fork 0
MineClone2-french-translation/mods/ITEMS/mcl_core/functions.lua

714 lines
20 KiB
Lua
Raw Normal View History

2015-06-29 19:55:56 +02:00
--
-- Lavacooling
--
2017-01-31 23:32:56 +01:00
mcl_core.cool_lava_source = function(pos)
minetest.set_node(pos, {name="mcl_core:obsidian"})
2015-06-29 19:55:56 +02:00
end
2017-01-31 23:32:56 +01:00
mcl_core.cool_lava_flowing = function(pos)
minetest.set_node(pos, {name="mcl_core:stone"})
2015-06-29 19:55:56 +02:00
end
minetest.register_abm({
2017-01-31 23:32:56 +01:00
nodenames = {"mcl_core:lava_flowing"},
2015-06-29 19:55:56 +02:00
neighbors = {"group:water"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
2017-01-31 23:32:56 +01:00
mcl_core.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
2015-06-29 19:55:56 +02:00
end,
})
minetest.register_abm({
2017-01-31 23:32:56 +01:00
nodenames = {"mcl_core:lava_source"},
2015-06-29 19:55:56 +02:00
neighbors = {"group:water"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
2017-01-31 23:32:56 +01:00
mcl_core.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
2015-06-29 19:55:56 +02:00
end,
})
--
-- Papyrus and cactus growing
--
-- Functions
2017-02-11 19:03:26 +01:00
mcl_core.grow_cactus = function(pos, node)
2015-06-29 19:55:56 +02:00
pos.y = pos.y-1
2015-07-04 04:56:02 +02:00
local name = minetest.get_node(pos).name
2015-06-29 19:55:56 +02:00
if minetest.get_item_group(name, "sand") ~= 0 then
pos.y = pos.y+1
local height = 0
2017-01-31 23:32:56 +01:00
while minetest.get_node(pos).name == "mcl_core:cactus" and height < 4 do
2015-06-29 19:55:56 +02:00
height = height+1
pos.y = pos.y+1
end
2017-01-12 07:13:58 +01:00
if height < 3 then
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name == "air" then
2017-01-31 23:32:56 +01:00
minetest.set_node(pos, {name="mcl_core:cactus"})
2015-06-29 19:55:56 +02:00
end
end
end
end
2017-02-11 19:03:26 +01:00
mcl_core.grow_reeds = function(pos, node)
2015-06-29 19:55:56 +02:00
pos.y = pos.y-1
2015-07-04 04:56:02 +02:00
local name = minetest.get_node(pos).name
2017-01-12 06:54:16 +01:00
if minetest.get_node_group(name, "soil_sugarcane") ~= 0 then
if minetest.find_node_near(pos, 1, {"group:water"}) == nil and minetest.find_node_near(pos, 1, {"group:frosted_ice"}) == nil then
2015-06-29 19:55:56 +02:00
return
end
pos.y = pos.y+1
local height = 0
2017-01-31 23:32:56 +01:00
while minetest.get_node(pos).name == "mcl_core:reeds" and height < 3 do
2015-06-29 19:55:56 +02:00
height = height+1
pos.y = pos.y+1
end
if height < 3 then
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name == "air" then
2017-01-31 23:32:56 +01:00
minetest.set_node(pos, {name="mcl_core:reeds"})
2015-06-29 19:55:56 +02:00
end
end
end
end
-- ABMs
local function drop_attached_node(p)
local nn = minetest.get_node(p).name
minetest.remove_node(p)
for _, item in pairs(minetest.get_node_drops(nn, "")) do
local pos = {
x = p.x + math.random()/2 - 0.25,
y = p.y + math.random()/2 - 0.25,
z = p.z + math.random()/2 - 0.25,
}
minetest.add_item(pos, item)
end
end
-- Remove attached nodes next to and below water.
-- TODO: This is just an approximation! Attached nodes should be removed if water wants to flow INTO that space.
minetest.register_abm({
nodenames = {"group:dig_by_water"},
neighbors = {"group:water"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
for xp=-1,1 do
for zp=-1,1 do
local p = {x=pos.x+xp, y=pos.y, z=pos.z+zp}
2015-07-04 04:56:02 +02:00
local n = minetest.get_node(p)
local d = minetest.registered_nodes[n.name]
if (d.groups.water) then
drop_attached_node(pos)
minetest.dig_node(pos)
break
end
end
end
for yp=-1,0 do
local p = {x=pos.x, y=pos.y+yp, z=pos.z}
2015-07-04 04:56:02 +02:00
local n = minetest.get_node(p)
local d = minetest.registered_nodes[n.name]
if (d.groups.water) then
drop_attached_node(pos)
minetest.dig_node(pos)
break
end
end
end,
})
2015-06-29 19:55:56 +02:00
minetest.register_abm({
2017-01-31 23:32:56 +01:00
nodenames = {"mcl_core:cactus"},
2015-06-29 19:55:56 +02:00
neighbors = {"group:sand"},
interval = 25,
chance = 10,
action = function(pos)
2017-02-11 19:03:26 +01:00
mcl_core.grow_cactus(pos)
2015-06-29 19:55:56 +02:00
end,
})
minetest.register_abm({
2017-01-31 23:32:56 +01:00
nodenames = {"mcl_core:reeds"},
neighbors = {"group:soil_sugarcane"},
2015-06-29 19:55:56 +02:00
interval = 25,
chance = 10,
action = function(pos)
2017-02-11 19:03:26 +01:00
mcl_core.grow_reeds(pos)
2015-06-29 19:55:56 +02:00
end,
})
--
-- Papyrus and cactus drop
--
local timber_nodenames={"mcl_core:reeds"}
2015-06-29 19:55:56 +02:00
minetest.register_on_dignode(function(pos, node)
local i=1
while timber_nodenames[i]~=nil do
if node.name==timber_nodenames[i] then
local np={x=pos.x, y=pos.y+1, z=pos.z}
2015-07-04 04:56:02 +02:00
while minetest.get_node(np).name==timber_nodenames[i] do
minetest.remove_node(np)
if not minetest.setting_getbool("creative_mode") then
minetest.add_item(np, timber_nodenames[i])
end
2015-06-29 19:55:56 +02:00
np={x=np.x, y=np.y+1, z=np.z}
end
end
i=i+1
end
end)
local function air_leaf(leaftype)
2015-06-29 19:55:56 +02:00
if math.random(0, 50) == 3 then
return {name = "air"}
else
return {name = leaftype}
2015-06-29 19:55:56 +02:00
end
end
2017-02-11 19:03:26 +01:00
function mcl_core.generate_tree(pos, trunk, leaves, typearbre)
2015-06-29 19:55:56 +02:00
pos.y = pos.y-1
2015-07-04 04:56:02 +02:00
local nodename = minetest.get_node(pos).name
2015-06-29 19:55:56 +02:00
pos.y = pos.y+1
2015-07-04 04:56:02 +02:00
if not minetest.get_node_light(pos) then
2015-06-29 19:55:56 +02:00
return
end
local node
2015-06-29 19:55:56 +02:00
if typearbre == nil or typearbre == 1 then
node = {name = ""}
for dy=1,4 do
pos.y = pos.y+dy
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name ~= "air" then
2015-06-29 19:55:56 +02:00
return
end
pos.y = pos.y-dy
end
node = {name = trunk}
for dy=0,4 do
pos.y = pos.y+dy
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name == "air" then
minetest.add_node(pos, node)
2015-06-29 19:55:56 +02:00
end
pos.y = pos.y-dy
end
node = {name = leaves}
pos.y = pos.y+3
local rarity = 0
if math.random(0, 10) == 3 then
rarity = 1
end
for dx=-2,2 do
for dz=-2,2 do
for dy=0,3 do
pos.x = pos.x+dx
pos.y = pos.y+dy
pos.z = pos.z+dz
if dx == 0 and dz == 0 and dy==3 then
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
minetest.add_node(pos, node)
minetest.add_node(pos, air_leaf(leaves))
2015-06-29 19:55:56 +02:00
end
elseif dx == 0 and dz == 0 and dy==4 then
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
minetest.add_node(pos, node)
minetest.add_node(pos, air_leaf(leaves))
2015-06-29 19:55:56 +02:00
end
elseif math.abs(dx) ~= 2 and math.abs(dz) ~= 2 then
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name == "air" then
minetest.add_node(pos, node)
minetest.add_node(pos, air_leaf(leaves))
2015-06-29 19:55:56 +02:00
end
else
if math.abs(dx) ~= 2 or math.abs(dz) ~= 2 then
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
minetest.add_node(pos, node)
minetest.add_node(pos, air_leaf(leaves))
2015-06-29 19:55:56 +02:00
end
end
end
pos.x = pos.x-dx
pos.y = pos.y-dy
pos.z = pos.z-dz
end
end
end
elseif typearbre == 2 then
node = {name = ""}
-- can place big tree ?
local tree_size = math.random(15, 25)
for dy=1,4 do
pos.y = pos.y+dy
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name ~= "air" then
2015-06-29 19:55:56 +02:00
return
end
pos.y = pos.y-dy
end
--Cheak for placing big tree
pos.y = pos.y-1
for dz=0,1 do
pos.z = pos.z + dz
--> 0
local name = minetest.get_node(pos).name
if name == "mcl_core:dirt_with_grass"
or name == "mcl_core:dirt_with_grass_snow"
or name == "mcl_core:dirt" then else
2015-06-29 19:55:56 +02:00
return
end
pos.x = pos.x+1
--> 1
if name == "mcl_core:dirt_with_grass"
or name == "mcl_core:dirt_with_grass_snow"
or name == "mcl_core:dirt" then else
2015-06-29 19:55:56 +02:00
return
end
pos.x = pos.x-1
pos.z = pos.z - dz
end
pos.y = pos.y+1
-- Make tree with vine
node = {name = trunk}
for dy=0,tree_size do
pos.y = pos.y+dy
for dz=-1,2 do
if dz == -1 then
pos.z = pos.z + dz
2015-07-04 04:56:02 +02:00
if math.random(1, 3) == 1 and minetest.get_node(pos).name == "air" then
2017-01-31 23:32:56 +01:00
minetest.add_node(pos, {name = "mcl_core:vine", param2 = 4})
2015-06-29 19:55:56 +02:00
end
pos.x = pos.x+1
2015-07-04 04:56:02 +02:00
if math.random(1, 3) == 1 and minetest.get_node(pos).name == "air" then
2017-01-31 23:32:56 +01:00
minetest.add_node(pos, {name = "mcl_core:vine", param2 = 4})
2015-06-29 19:55:56 +02:00
end
pos.x = pos.x-1
pos.z = pos.z - dz
elseif dz == 2 then
pos.z = pos.z + dz
2015-07-04 04:56:02 +02:00
if math.random(1, 3) == 1 and minetest.get_node(pos).name == "air"then
2017-01-31 23:32:56 +01:00
minetest.add_node(pos, {name = "mcl_core:vine", param2 = 5})
2015-06-29 19:55:56 +02:00
end
pos.x = pos.x+1
2015-07-04 04:56:02 +02:00
if math.random(1, 3) == 1 and minetest.get_node(pos).name == "air" then
2017-01-31 23:32:56 +01:00
minetest.add_node(pos, {name = "mcl_core:vine", param2 = 5})
2015-06-29 19:55:56 +02:00
end
pos.x = pos.x-1
pos.z = pos.z - dz
else
pos.z = pos.z + dz
pos.x = pos.x-1
2015-07-04 04:56:02 +02:00
if math.random(1, 3) == 1 and minetest.get_node(pos).name == "air" then
2017-01-31 23:32:56 +01:00
minetest.add_node(pos, {name = "mcl_core:vine", param2 = 2})
2015-06-29 19:55:56 +02:00
end
pos.x = pos.x+1
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name == "air" then
minetest.add_node(pos, {name = trunk, param2=2})
2015-06-29 19:55:56 +02:00
end
pos.x = pos.x+1
2015-07-04 04:56:02 +02:00
if minetest.get_node(pos).name == "air" then
minetest.add_node(pos, {name = trunk, param2=2})
2015-06-29 19:55:56 +02:00
end
pos.x = pos.x+1
2015-07-04 04:56:02 +02:00
if math.random(1, 3) == 1 and minetest.get_node(pos).name == "air" then
2017-01-31 23:32:56 +01:00
minetest.add_node(pos, {name = "mcl_core:vine", param2 = 3})
2015-06-29 19:55:56 +02:00
end
pos.x = pos.x-2
pos.z = pos.z - dz
end
end
pos.y = pos.y-dy
end
-- make leaves
node = {name = leaves}
pos.y = pos.y+tree_size-4
2017-03-08 00:13:04 +01:00
for dx=-4,4 do
for dz=-4,4 do
2015-06-29 19:55:56 +02:00
for dy=0,3 do
pos.x = pos.x+dx
pos.y = pos.y+dy
pos.z = pos.z+dz
if dx == 0 and dz == 0 and dy==3 then
2017-01-31 23:32:56 +01:00
if minetest.get_node(pos).name == "air" or minetest.get_node(pos).name == "mcl_core:vine" and math.random(1, 2) == 1 then
2015-07-04 04:56:02 +02:00
minetest.add_node(pos, node)
2015-06-29 19:55:56 +02:00
end
elseif dx == 0 and dz == 0 and dy==4 then
2017-01-31 23:32:56 +01:00
if minetest.get_node(pos).name == "air" or minetest.get_node(pos).name == "mcl_core:vine" and math.random(1, 5) == 1 then
2015-07-04 04:56:02 +02:00
minetest.add_node(pos, node)
minetest.add_node(pos, air_leaf(leaves))
2015-06-29 19:55:56 +02:00
end
elseif math.abs(dx) ~= 2 and math.abs(dz) ~= 2 then
2017-01-31 23:32:56 +01:00
if minetest.get_node(pos).name == "air" or minetest.get_node(pos).name == "mcl_core:vine" then
2015-07-04 04:56:02 +02:00
minetest.add_node(pos, node)
2015-06-29 19:55:56 +02:00
end
else
if math.abs(dx) ~= 2 or math.abs(dz) ~= 2 then
2017-01-31 23:32:56 +01:00
if minetest.get_node(pos).name == "air" or minetest.get_node(pos).name == "mcl_core:vine" and math.random(1, 3) == 1 then
2015-07-04 04:56:02 +02:00
minetest.add_node(pos, node)
2015-06-29 19:55:56 +02:00
end
else
2015-07-04 04:56:02 +02:00
if math.random(1, 5) == 1 and minetest.get_node(pos).name == "air" then
minetest.add_node(pos, node)
2015-06-29 19:55:56 +02:00
end
end
end
pos.x = pos.x-dx
pos.y = pos.y-dy
pos.z = pos.z-dz
end
end
end
end
end
------------------------------
-- Spread grass blocks and mycelium on neighbor dirt
2015-06-29 19:55:56 +02:00
------------------------------
minetest.register_abm({
2017-01-31 23:32:56 +01:00
nodenames = {"mcl_core:dirt"},
neighbors = {"air", "mcl_core:dirt_with_grass", "mcl_core:mycelium"},
2015-06-29 19:55:56 +02:00
interval = 30,
chance = 20,
2017-05-14 19:49:04 +02:00
catch_up = false,
2015-06-29 19:55:56 +02:00
action = function(pos)
if pos == nil then
return
end
local can_change = false
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local abovenode = minetest.get_node(above)
local light_self = minetest.get_node_light(above)
if not light_self then return end
--[[ Try to find a spreading dirt-type block (e.g. grass block or mycelium)
within a 3×5×3 area, with the source block being on the 2nd-topmost layer.
First we look around the source block, if we find nothing, we look below. ]]
local p2 = minetest.find_node_near(pos, 1, "group:spreading_dirt_type")
if not p2 then
p2 = minetest.find_node_near({x=pos.x,y=pos.y+2,z=pos.z}, 1, "group:spreading_dirt_type")
-- Nothing found on 2nd attempt? Bail out!
if not p2 then return end
end
-- Found it! Now check light levels!
local source_above = {x=p2.x, y=p2.y+1, z=p2.z}
local light_source = minetest.get_node_light(source_above)
if not light_source then return end
if light_self >= 4 and light_source >= 9 then
-- All checks passed! Let's spread the grass/mycelium!
local n2 = minetest.get_node(p2)
minetest.set_node(pos, {name=n2.name})
-- If this was mycelium, uproot plant above
if n2.name == "mcl_core:mycelium" then
local tad = minetest.registered_nodes[minetest.get_node(above).name]
if tad.groups and tad.groups.non_mycelium_plant then
minetest.dig_node(above)
end
2015-06-29 19:55:56 +02:00
end
end
end
2015-06-29 19:55:56 +02:00
})
-- Grass/mycelium death in darkness
minetest.register_abm({
label = "Grass Block / Mycelium in darkness",
nodenames = {"group:spreading_dirt_type"},
interval = 8,
chance = 50,
catch_up = false,
action = function(pos, node)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
-- Kill grass/mycelium when below opaque block or liquid
if name ~= "ignore" and nodedef and ((nodedef.groups and nodedef.groups.opaque) or nodedef.liquidtype ~= "none") then
minetest.set_node(pos, {name = "mcl_core:dirt"})
end
end
})
-- Turn Grass Path and similar nodes to Dirt if a solid node is placed above it
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
if minetest.get_item_group(newnode.name, "solid") ~= 0 then
local below = {x=pos.x, y=pos.y-1, z=pos.z}
local belownode = minetest.get_node(below)
if minetest.get_item_group(belownode.name, "dirtifies_below_solid") == 1 then
minetest.set_node(below, {name="mcl_core:dirt"})
end
end
end)
2015-06-29 19:55:56 +02:00
--------------------------
-- Try generate tree ---
--------------------------
local treelight = 9
2017-03-08 01:54:04 +01:00
local sapling_grow_action = function(trunknode, leafnode, tree_id, soil_needed)
return function(pos)
2015-06-29 19:55:56 +02:00
local light = minetest.get_node_light(pos)
2017-01-12 07:07:30 +01:00
local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
2017-01-12 21:01:01 +01:00
local soiltype = minetest.get_item_group(soilnode.name, "soil_sapling")
2017-03-08 01:54:04 +01:00
if soiltype >= soil_needed and light and light >= treelight then
-- Increase and check growth stage
local meta = minetest.get_meta(pos)
local stage = meta:get_int("stage")
if stage == nil then stage = 0 end
stage = stage + 1
if stage == 2 then
minetest.set_node(pos, {name="air"})
2017-03-08 01:54:04 +01:00
mcl_core.generate_tree(pos, trunknode, leafnode, tree_id)
else
meta:set_int("stage", stage)
end
2015-06-29 19:55:56 +02:00
end
2017-03-08 01:54:04 +01:00
end
end
-- Attempts to grow the sapling at the specified position
-- pos: Position
-- node: Node table of the node at this position, from minetest.get_node
-- Returns true on success and false on failure
mcl_core.grow_sapling = function(pos, node)
local grow
if node.name == "mcl_core:sapling" then
grow = sapling_grow_action("mcl_core:tree", "mcl_core:leaves", 1, 1)
elseif node.name == "mcl_core:darksapling" then
grow = sapling_grow_action("mcl_core:darktree", "mcl_core:darkleaves", 1, 2)
elseif node.name == "mcl_core:junglesapling" then
grow = sapling_grow_action("mcl_core:jungletree", "mcl_core:jungleleaves", 1, 2)
elseif node.name == "mcl_core:acaciasapling" then
grow = sapling_grow_action("mcl_core:acaciatree", "mcl_core:acacialeaves", 1, 2)
elseif node.name == "mcl_core:sprucesapling" then
grow = sapling_grow_action("mcl_core:sprucetree", "mcl_core:spruceleaves", 1, 1)
elseif node.name == "mcl_core:birchsapling" then
grow = sapling_grow_action("mcl_core:birchtree", "mcl_core:birchleaves", 1, 1)
end
if grow then
grow(pos)
return true
else
return false
end
end
-- TODO: Use better tree models for everything
-- TODO: Support 2×2 saplings
2017-03-08 01:54:04 +01:00
-- Oak tree
minetest.register_abm({
nodenames = {"mcl_core:sapling"},
neighbors = {"group:soil_sapling"},
interval = 20,
chance = 1,
action = sapling_grow_action("mcl_core:tree", "mcl_core:leaves", 1, 1),
2015-06-29 19:55:56 +02:00
})
-- Dark oak tree
minetest.register_abm({
nodenames = {"mcl_core:darksapling"},
neighbors = {"group:soil_sapling"},
interval = 20,
chance = 1,
action = sapling_grow_action("mcl_core:darktree", "mcl_core:darkleaves", 1, 2),
})
2015-06-29 19:55:56 +02:00
-- Jungle Tree
minetest.register_abm({
2017-01-31 23:32:56 +01:00
nodenames = {"mcl_core:junglesapling"},
2017-01-12 07:07:30 +01:00
neighbors = {"group:soil_sapling"},
2017-03-07 22:55:49 +01:00
interval = 20,
chance = 1,
2017-03-08 01:54:04 +01:00
action = sapling_grow_action("mcl_core:jungletree", "mcl_core:jungleleaves", 1, 2)
2015-06-29 19:55:56 +02:00
})
-- Spruce tree
minetest.register_abm({
nodenames = {"mcl_core:sprucesapling"},
neighbors = {"group:soil_sapling"},
interval = 20,
chance = 1,
action = sapling_grow_action("mcl_core:sprucetree", "mcl_core:spruceleaves", 1, 1),
})
-- Birch tree
minetest.register_abm({
nodenames = {"mcl_core:birchsapling"},
neighbors = {"group:soil_sapling"},
interval = 20,
chance = 1,
action = sapling_grow_action("mcl_core:birchtree", "mcl_core:birchleaves", 1, 1),
})
-- Acacia tree
minetest.register_abm({
nodenames = {"mcl_core:acaciasapling"},
neighbors = {"group:soil_sapling"},
interval = 20,
chance = 1,
action = sapling_grow_action("mcl_core:acaciatree", "mcl_core:acacialeaves", 1, 2),
})
2015-06-29 19:55:56 +02:00
---------------------
-- Vine generating --
---------------------
minetest.register_abm({
2017-01-31 23:32:56 +01:00
nodenames = {"mcl_core:vine"},
2015-06-29 19:55:56 +02:00
interval = 80,
chance = 5,
action = function(pos, node, active_object_count, active_object_count_wider)
local newpos = {x=pos.x, y=pos.y-1, z=pos.z}
2015-07-04 04:56:02 +02:00
local n = minetest.get_node(newpos)
2015-06-29 19:55:56 +02:00
if n.name == "air" then
local walldir = node.param2
2017-01-31 23:32:56 +01:00
minetest.add_node(newpos, {name = "mcl_core:vine", param2 = walldir})
2015-06-29 19:55:56 +02:00
end
end
})
-- Leaf Decay
-- To enable leaf decay for a node, add it to the "leafdecay" group.
--
-- The rating of the group determines how far from a node in the group "tree"
-- the node can be without decaying.
--
-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
-- the player places a node of that kind, you will want to set param2=1 or so.
--
-- If the node is in the leafdecay_drop group then the it will always be dropped
-- as an item
2017-01-31 23:32:56 +01:00
mcl_core.leafdecay_trunk_cache = {}
mcl_core.leafdecay_enable_cache = true
2015-06-29 19:55:56 +02:00
-- Spread the load of finding trunks
2017-01-31 23:32:56 +01:00
mcl_core.leafdecay_trunk_find_allow_accumulator = 0
2015-06-29 19:55:56 +02:00
minetest.register_globalstep(function(dtime)
local finds_per_second = 5000
2017-01-31 23:32:56 +01:00
mcl_core.leafdecay_trunk_find_allow_accumulator =
2015-06-29 19:55:56 +02:00
math.floor(dtime * finds_per_second)
end)
minetest.register_abm({
nodenames = {"group:leafdecay"},
neighbors = {"air", "group:liquid"},
-- A low interval and a high inverse chance spreads the load
interval = 2,
chance = 5,
action = function(p0, node, _, _)
local do_preserve = false
local d = minetest.registered_nodes[node.name].groups.leafdecay
if not d or d == 0 then
return
end
local n0 = minetest.get_node(p0)
if n0.param2 ~= 0 then
-- Prevent leafdecay for player-placed leaves.
-- param2 is set to 1 after it was placed by the player
2015-06-29 19:55:56 +02:00
return
end
local p0_hash = nil
2017-01-31 23:32:56 +01:00
if mcl_core.leafdecay_enable_cache then
2015-06-29 19:55:56 +02:00
p0_hash = minetest.hash_node_position(p0)
2017-01-31 23:32:56 +01:00
local trunkp = mcl_core.leafdecay_trunk_cache[p0_hash]
2015-06-29 19:55:56 +02:00
if trunkp then
local n = minetest.get_node(trunkp)
local reg = minetest.registered_nodes[n.name]
-- Assume ignore is a trunk, to make the thing work at the border of the active area
if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
return
end
-- Cache is invalid
2017-01-31 23:32:56 +01:00
table.remove(mcl_core.leafdecay_trunk_cache, p0_hash)
2015-06-29 19:55:56 +02:00
end
end
2017-01-31 23:32:56 +01:00
if mcl_core.leafdecay_trunk_find_allow_accumulator <= 0 then
2015-06-29 19:55:56 +02:00
return
end
2017-01-31 23:32:56 +01:00
mcl_core.leafdecay_trunk_find_allow_accumulator =
mcl_core.leafdecay_trunk_find_allow_accumulator - 1
2015-06-29 19:55:56 +02:00
-- Assume ignore is a trunk, to make the thing work at the border of the active area
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
if p1 then
do_preserve = true
2017-01-31 23:32:56 +01:00
if mcl_core.leafdecay_enable_cache then
2015-06-29 19:55:56 +02:00
-- Cache the trunk
2017-01-31 23:32:56 +01:00
mcl_core.leafdecay_trunk_cache[p0_hash] = p1
2015-06-29 19:55:56 +02:00
end
end
if not do_preserve then
-- Drop stuff other than the node itself
2015-07-04 04:56:02 +02:00
local itemstacks = minetest.get_node_drops(n0.name)
2015-06-29 19:55:56 +02:00
for _, itemname in ipairs(itemstacks) do
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
itemname ~= n0.name then
local p_drop = {
x = p0.x - 0.5 + math.random(),
y = p0.y - 0.5 + math.random(),
z = p0.z - 0.5 + math.random(),
}
minetest.add_item(p_drop, itemname)
end
end
-- Remove node
minetest.remove_node(p0)
core.check_for_falling(p0)
2015-06-29 19:55:56 +02:00
end
end
})
------------------------
-- Create Color Glass --
------------------------
2017-01-31 23:32:56 +01:00
function mcl_core.add_glass(desc, recipeitem, color)
2015-06-29 19:55:56 +02:00
2017-01-31 23:32:56 +01:00
minetest.register_node("mcl_core:glass_"..color, {
2015-06-29 19:55:56 +02:00
description = desc,
2017-03-11 01:51:06 +01:00
_doc_items_longdesc = "Stained glass is a decorational and mostly transparent block which comes in various different colors.",
2015-06-29 19:55:56 +02:00
drawtype = "glasslike",
is_ground_content = false,
2017-01-16 13:00:20 +01:00
tiles = {"xpanes_pane_glass_"..color..".png"},
2017-01-04 12:50:23 +01:00
inventory_image = minetest.inventorycube("xpanes_pane_glass_"..color..".png"),
2015-06-29 19:55:56 +02:00
paramtype = "light",
use_texture_alpha = true,
stack_max = 64,
groups = {handy=1, glass=1, building_block=1, material_glass=1},
sounds = mcl_sounds.node_sound_glass_defaults(),
2015-06-29 19:55:56 +02:00
drop = "",
_mcl_blast_resistance = 1.5,
_mcl_hardness = 0.3,
2015-06-29 19:55:56 +02:00
})
minetest.register_craft({
2017-01-31 23:32:56 +01:00
output = 'mcl_core:glass_'..color..' 8',
2015-06-29 19:55:56 +02:00
recipe = {
2017-01-31 23:32:56 +01:00
{'mcl_core:glass','mcl_core:glass','mcl_core:glass'},
{'mcl_core:glass','group:dye,'..recipeitem,'mcl_core:glass'},
{'mcl_core:glass','mcl_core:glass','mcl_core:glass'},
2015-06-29 19:55:56 +02:00
}
})
end