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MineClone2-french-translation/mods/HUD/mcl_formspec/init.lua

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mcl_formspec = {}
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mcl_formspec.label_color = "#313131"
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---Get the background of inventory slots (formspec version = 1)
---@param x number
---@param y number
---@param w number
---@param h number
---@return string
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function mcl_formspec.get_itemslot_bg(x, y, w, h)
local out = ""
for i = 0, w - 1, 1 do
for j = 0, h - 1, 1 do
out = out .. "image[" .. x + i .. "," .. y + j .. ";1,1;mcl_formspec_itemslot.png]"
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end
end
return out
end
---This function will replace mcl_formspec.get_itemslot_bg then every formspec will be upgrade to version 4
---@param x number
---@param y number
---@param size number
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---@param texture? string
---@return string
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---@nodiscard
local function get_slot(x, y, size, texture)
local t = "image[" .. x - size .. "," .. y - size .. ";" .. 1 + (size * 2) ..
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"," .. 1 + (size * 2) .. ";" .. (texture and texture or "mcl_formspec_itemslot.png") .. "]"
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return t
end
mcl_formspec.itemslot_border_size = 0.05
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---Get the background of inventory slots (formspec version > 1)
---@param x number
---@param y number
---@param w integer
---@param h integer
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---@param size? number Optional size of the slot border (default: 0.05)
---@param texture? string Optional texture to replace the default one
---@return string
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---@nodiscard
function mcl_formspec.get_itemslot_bg_v4(x, y, w, h, size, texture)
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if not size then
size = mcl_formspec.itemslot_border_size
end
local out = ""
for i = 0, w - 1, 1 do
for j = 0, h - 1, 1 do
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out = out .. get_slot(x + i + (i * 0.25), y + j + (j * 0.25), size, texture)
end
end
return out
end