forked from VoxeLibre/VoxeLibre
252 lines
7.8 KiB
Lua
252 lines
7.8 KiB
Lua
local S = minetest.get_translator("xpanes")
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local mod_doc = minetest.get_modpath("doc")
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local function is_pane(pos)
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return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
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end
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local function connects_dir(pos, name, dir)
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local aside = vector.add(pos, minetest.facedir_to_dir(dir))
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if is_pane(aside) then
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return true
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end
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local connects_to = minetest.registered_nodes[name].connects_to
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if not connects_to then
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return false
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end
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local list = minetest.find_nodes_in_area(aside, aside, connects_to)
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if #list > 0 then
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return true
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end
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return false
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end
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local function swap(pos, node, name, param2)
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if node.name == name and node.param2 == param2 then
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return
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end
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minetest.set_node(pos, {name = name, param2 = param2})
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end
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local function update_pane(pos)
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if not is_pane(pos) then
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return
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end
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local node = minetest.get_node(pos)
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local name = node.name
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if name:sub(-5) == "_flat" then
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name = name:sub(1, -6)
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end
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local any = node.param2
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local c = {}
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local count = 0
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for dir = 0, 3 do
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c[dir] = connects_dir(pos, name, dir)
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if c[dir] then
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any = dir
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count = count + 1
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end
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end
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if count == 0 then
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swap(pos, node, name .. "_flat", any)
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elseif count == 1 then
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swap(pos, node, name .. "_flat", (any + 1) % 4)
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elseif count == 2 then
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if (c[0] and c[2]) or (c[1] and c[3]) then
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swap(pos, node, name .. "_flat", (any + 1) % 4)
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else
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swap(pos, node, name, 0)
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end
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else
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swap(pos, node, name, 0)
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end
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end
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minetest.register_on_placenode(function(pos, node)
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if minetest.get_item_group(node, "pane") then
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update_pane(pos)
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end
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for i = 0, 3 do
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local dir = minetest.facedir_to_dir(i)
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update_pane(vector.add(pos, dir))
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end
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end)
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minetest.register_on_dignode(function(pos)
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for i = 0, 3 do
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local dir = minetest.facedir_to_dir(i)
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update_pane(vector.add(pos, dir))
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end
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end)
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xpanes = {}
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function xpanes.register_pane(name, def)
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for i = 1, 15 do
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minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat")
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end
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local flatgroups = table.copy(def.groups)
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local drop = def.drop
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if not drop then
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drop = "xpanes:" .. name .. "_flat"
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end
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flatgroups.pane = 1
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flatgroups.deco_block = 1
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minetest.register_node(":xpanes:" .. name .. "_flat", {
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description = def.description,
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_doc_items_create_entry = def._doc_items_create_entry,
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_doc_items_entry_name = def._doc_items_entry_name,
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_doc_items_longdesc = def._doc_items_longdesc,
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_doc_items_usagehelp = def._doc_items_usagehelp,
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drawtype = "nodebox",
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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inventory_image = def.inventory_image,
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wield_image = def.wield_image,
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paramtype2 = "facedir",
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tiles = {def.textures[3], def.textures[2], def.textures[1]},
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use_texture_alpha = def.use_texture_alpha,
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groups = flatgroups,
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drop = drop,
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sounds = def.sounds,
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node_box = {
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type = "fixed",
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fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
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},
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selection_box = {
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type = "fixed",
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fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
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},
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connect_sides = { "left", "right" },
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_mcl_blast_resistance = def._mcl_blast_resistance,
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_mcl_hardness = def._mcl_hardness,
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})
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local groups = table.copy(def.groups)
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groups.pane = 1
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groups.not_in_creative_inventory = 1
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minetest.register_node(":xpanes:" .. name, {
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drawtype = "nodebox",
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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_doc_items_create_entry = false,
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tiles = {def.textures[3], def.textures[2], def.textures[1]},
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use_texture_alpha = def.use_texture_alpha,
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groups = groups,
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drop = "xpanes:" .. name .. "_flat",
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sounds = def.sounds,
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node_box = {
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type = "connected",
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fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}},
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connect_front = {{-1/32, -1/2, -1/2, 1/32, 1/2, -1/32}},
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connect_left = {{-1/2, -1/2, -1/32, -1/32, 1/2, 1/32}},
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connect_back = {{-1/32, -1/2, 1/32, 1/32, 1/2, 1/2}},
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connect_right = {{1/32, -1/2, -1/32, 1/2, 1/2, 1/32}},
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},
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connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
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drop = drop,
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_mcl_blast_resistance = def._mcl_blast_resistance,
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_mcl_hardness = def._mcl_hardness,
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})
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minetest.register_craft({
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output = "xpanes:" .. name .. "_flat 16",
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recipe = def.recipe
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})
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if mod_doc and def._doc_items_create_entry ~= false then
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doc.add_entry_alias("nodes", "xpanes:" .. name .. "_flat", "nodes", "xpanes:" .. name)
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end
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end
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local canonical_color = "yellow"
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-- Register glass pane (stained and unstained)
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local pane = function(description, node, append)
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local texture1, longdesc, entry_name, create_entry
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local is_canonical = true
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-- Special case: Default (unstained) glass texture
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if append == "_natural" then
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texture1 = "default_glass.png"
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longdesc = S("Glass panes are thin layers of glass which neatly connect to their neighbors as you build them.")
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else
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if append ~= "_"..canonical_color then
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is_canonical = false
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create_entry = false
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else
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longdesc = S("Stained glass panes are thin layers of stained glass which neatly connect to their neighbors as you build them. They come in many different colors.")
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entry_name = S("Stained Glass Pane")
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end
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texture1 = "mcl_core_glass"..append..".png"
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end
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xpanes.register_pane("pane"..append, {
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description = description,
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_doc_items_create_entry = create_entry,
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_doc_items_entry_name = entry_name,
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_doc_items_longdesc = longdesc,
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textures = {texture1, texture1, "xpanes_top_glass"..append..".png"},
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use_texture_alpha = true,
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inventory_image = texture1,
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wield_image = texture1,
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sounds = mcl_sounds.node_sound_glass_defaults(),
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groups = {handy=1, material_glass=1},
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recipe = {
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{node, node, node},
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{node, node, node},
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},
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drop = "",
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_mcl_blast_resistance = 1.5,
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_mcl_hardness = 0.3,
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})
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if mod_doc and not is_canonical then
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doc.add_entry_alias("nodes", "xpanes:pane_".. canonical_color .. "_flat", "nodes", "xpanes:pane"..append)
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doc.add_entry_alias("nodes", "xpanes:pane_".. canonical_color .. "_flat", "nodes", "xpanes:pane"..append.."_flat")
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end
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end
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-- Iron Bars
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xpanes.register_pane("bar", {
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description = S("Iron Bars"),
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_doc_items_longdesc = S("Iron bars neatly connect to their neighbors as you build them."),
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textures = {"xpanes_pane_iron.png","xpanes_pane_iron.png","xpanes_top_iron.png"},
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inventory_image = "xpanes_pane_iron.png",
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wield_image = "xpanes_pane_iron.png",
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groups = {pickaxey=1},
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sounds = mcl_sounds.node_sound_metal_defaults(),
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recipe = {
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{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
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{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
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},
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_mcl_blast_resistance = 30,
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_mcl_hardness = 5,
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})
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-- Glass Pane
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pane(S("Glass Pane"), "mcl_core:glass", "_natural") -- triggers special case
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-- Stained Glass Pane
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pane(S("Red Stained Glass Pane"), "mcl_core:glass_red", "_red")
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pane(S("Green Stained Glass Pane"), "mcl_core:glass_green", "_green")
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pane(S("Blue Stained Glass Pane"), "mcl_core:glass_blue", "_blue")
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pane(S("Light Blue Stained Glass Pane"), "mcl_core:glass_light_blue", "_light_blue")
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pane(S("Black Stained Glass Pane"), "mcl_core:glass_black", "_black")
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pane(S("White Stained Glass Pane"), "mcl_core:glass_white", "_white")
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pane(S("Yellow Stained Glass Pane"), "mcl_core:glass_yellow", "_yellow")
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pane(S("Brown Stained Glass Pane"), "mcl_core:glass_brown", "_brown")
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pane(S("Orange Stained Glass Pane"), "mcl_core:glass_orange", "_orange")
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pane(S("Pink Stained Glass Pane"), "mcl_core:glass_pink", "_pink")
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pane(S("Grey Stained Glass Pane"), "mcl_core:glass_gray", "_gray")
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pane(S("Lime Stained Glass Pane"), "mcl_core:glass_lime", "_lime")
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pane(S("Light Grey Stained Glass Pane"), "mcl_core:glass_silver", "_silver")
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pane(S("Magenta Stained Glass Pane"), "mcl_core:glass_magenta", "_magenta")
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pane(S("Purple Stained Glass Pane"), "mcl_core:glass_purple", "_purple")
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pane(S("Cyan Stained Glass Pane"), "mcl_core:glass_cyan", "_cyan")
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