local function rshift(x, by) return math.floor(x / 2 ^ by) end local directions = { {x = 1, y = 0, z = 0}, {x = 0, y = 0, z = 1}, {x = -1, y = 0, z = 0}, {x = 0, y = 0, z = -1}, {x = 0, y = -1, z = 0}, } function update_wall(pos) local typewall = 0 if minetest.env:get_node(pos).name:find("wallet:wall") == 1 then typewall = typewall + 1 end if minetest.env:get_node(pos).name:find("wallet:wallmossy") == 1 then typewall = typewall + 1 end if typewall == 0 then return end local sum = 0 for i = 1, 4 do local node = minetest.env:get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) if minetest.registered_nodes[node.name].walkable then sum = sum + 2 ^ (i - 1) end end local node = minetest.env:get_node({x = pos.x, y = pos.y+1, z = pos.z}) if sum == 5 or sum == 10 then if minetest.registered_nodes[node.name].walkable or node.name == "torches:floor" then sum = sum + 11 end end if sum == 0 then sum = 15 end if typewall == 1 then minetest.env:add_node(pos, {name = "wallet:wall_"..sum}) else minetest.env:add_node(pos, {name = "wallet:wallmossy_"..sum}) end end function update_wall_global(pos) for i = 1,5 do update_wall({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) end end local half_blocks = { {4/16, -0.5, -3/16, 0.5, 5/16, 3/16}, {-3/16, -0.5, 4/16, 3/16, 5/16, 0.5}, {-0.5, -0.5, -3/16, -4/16, 5/16, 3/16}, {-3/16, -0.5, -0.5, 3/16, 5/16, -4/16} } local pillar = {-4/16, -0.5, -4/16, 4/16, 0.5, 4/16} local full_blocks = { {-0.5, -0.5, -3/16, 0.5, 5/16, 3/16}, {-3/16, -0.5, -0.5, 3/16, 5/16, 0.5} } for i = 0, 15 do local need = {} local need_pillar = false for j = 1, 4 do if rshift(i, j - 1) % 2 == 1 then need[j] = true end end local take = {} if need[1] == true and need[3] == true then need[1] = nil need[3] = nil table.insert(take, full_blocks[1]) end if need[2] == true and need[4] == true then need[2] = nil need[4] = nil table.insert(take, full_blocks[2]) end for k in pairs(need) do table.insert(take, half_blocks[k]) need_pillar = true end if i == 15 or i == 0 then need_pillar = true end if need_pillar then table.insert(take, pillar) end minetest.register_node("wallet:wall_"..i, { collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, drawtype = "nodebox", tile_images = {"default_cobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wall", node_box = { type = "fixed", fixed = take }, }) end minetest.register_node("wallet:wall_0", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, tile_images = {"default_cobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wall", node_box = { type = "fixed", fixed = pillar }, }) minetest.register_node("wallet:wall_16", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, tile_images = {"default_cobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wall", node_box = { type = "fixed", fixed = {pillar, full_blocks[1]} }, }) minetest.register_node("wallet:wall_21", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, tile_images = {"default_cobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wall", node_box = { type = "fixed", fixed = {pillar, full_blocks[2]} }, }) minetest.register_node("wallet:wall", { description = "Cobblestone Wall", paramtype = "light", tile_images = {"default_cobble.png"}, inventory_image = "cobblestone_wallet.png", stack_max = 64, drawtype = "nodebox", node_box = { type = "fixed", fixed = pillar }, collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, collisionbox = {-0.2, 0, -0.2, 0.2, 1.4, 0.2}, on_construct = update_wall }) minetest.register_craft({ output = 'wallet:wall 6', recipe = { {'default:cobble', 'default:cobble', 'default:cobble'}, {'default:cobble', 'default:cobble', 'default:cobble'} } }) -- Mossy wallet for i = 0, 15 do local need = {} local need_pillar = false for j = 1, 4 do if rshift(i, j - 1) % 2 == 1 then need[j] = true end end local take = {} if need[1] == true and need[3] == true then need[1] = nil need[3] = nil table.insert(take, full_blocks[1]) end if need[2] == true and need[4] == true then need[2] = nil need[4] = nil table.insert(take, full_blocks[2]) end for k in pairs(need) do table.insert(take, half_blocks[k]) need_pillar = true end if i == 15 or i == 0 then need_pillar = true end if need_pillar then table.insert(take, pillar) end minetest.register_node("wallet:wallmossy_"..i, { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, tile_images = {"default_mossycobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wallmossy", node_box = { type = "fixed", fixed = take }, }) end minetest.register_node("wallet:wallmossy_0", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, tile_images = {"default_mossycobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wallmossy", node_box = { type = "fixed", fixed = pillar }, }) minetest.register_node("wallet:wallmossy_16", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, tile_images = {"default_mossycobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wallmossy", node_box = { type = "fixed", fixed = {pillar, full_blocks[1]} }, }) minetest.register_node("wallet:wallmossy_21", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, tile_images = {"default_mossycobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wallmossy", node_box = { type = "fixed", fixed = {pillar, full_blocks[2]} }, }) minetest.register_node("wallet:wallmossy", { description = "Mossy Cobblestone Wall", paramtype = "light", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, tile_images = {"default_mossycobble.png"}, inventory_image = "cobblestonemossy_wallet.png", stack_max = 64, drawtype = "nodebox", node_box = { type = "fixed", fixed = pillar }, collisionbox = {-0.2, 0, -0.2, 0.2, 1.4, 0.2}, on_construct = update_wall }) minetest.register_craft({ output = 'wallet:wallmossy 6', recipe = { {'default:mossycobble', 'default:mossycobble', 'default:mossycobble'}, {'default:mossycobble', 'default:mossycobble', 'default:mossycobble'} } }) minetest.register_on_placenode(update_wall_global) minetest.register_on_dignode(update_wall_global)