# textdomain:tt Damage: @1= Damage (@1): @2= Healing: @1= Healing (@1): @2= Full punch interval: @1s= Contact damage: @1 per second= Contact healing: @1 per second= Drowning damage: @1= Bouncy (@1%)= Luminance: @1= Slippery= Climbable= Climbable (only downwards)= No jumping= No swimming upwards= No rising= Fall damage: @1%= Fall damage: +@1%= No fall damage= Mining speed: @1= Very fast= Extremely fast= Fast= Slow= Very slow= Painfully slow= Mining durability: @1= Block breaking strength: @1= @1 uses= Unlimited uses=