diff --git a/mods/ENVIRONMENT/lightning/init.lua b/mods/ENVIRONMENT/lightning/init.lua index 6f0901f4a..6880cf106 100644 --- a/mods/ENVIRONMENT/lightning/init.lua +++ b/mods/ENVIRONMENT/lightning/init.lua @@ -150,11 +150,8 @@ lightning.strike = function(pos) pos2.y = pos2.y + 1/2 if minetest.get_item_group(minetest.get_node({x = pos2.x, y = pos2.y - 1, z = pos2.z}).name, "liquid") < 1 then if minetest.get_node(pos2).name == "air" then - -- Rarely cause a fire - -- TODO: Always cause a fire, but the rain should put out fires then - if rng:next(1, 100) == 1 then - minetest.set_node(pos2, {name = "mcl_fire:fire"}) - end + -- Cause a fire + minetest.set_node(pos2, {name = "mcl_fire:fire"}) end end diff --git a/mods/ENVIRONMENT/weather_pack/rain.lua b/mods/ENVIRONMENT/weather_pack/rain.lua index cd2bb783a..aae8c17c9 100644 --- a/mods/ENVIRONMENT/weather_pack/rain.lua +++ b/mods/ENVIRONMENT/weather_pack/rain.lua @@ -172,7 +172,7 @@ end -- ABM for extinguish fire if weather.allow_abm then minetest.register_abm({ - nodenames = {"fire:basic_flame"}, + nodenames = {"mcl_fire:fire"}, interval = 4.0, chance = 2, action = function(pos, node, active_object_count, active_object_count_wider) @@ -183,4 +183,4 @@ if weather.allow_abm then end end }) -end \ No newline at end of file +end