diff --git a/mods/PLAYER/mcl_hunger/init.lua b/mods/PLAYER/mcl_hunger/init.lua index afe0b2ccb..14526927c 100644 --- a/mods/PLAYER/mcl_hunger/init.lua +++ b/mods/PLAYER/mcl_hunger/init.lua @@ -35,13 +35,13 @@ local hunger_hud = {} mcl_hunger.HUD_TICK = 0.1 -- Exhaustion increase -mcl_hunger.EXHAUST_DIG = 5 -- exhaustion increased this value after digged node +mcl_hunger.EXHAUST_DIG = 5 -- after digging node mcl_hunger.EXHAUST_JUMP = 50 -- jump -mcl_hunger.EXHAUST_SPRINT_JUMP = 200 -- jump while sprinting -mcl_hunger.EXHAUST_ATTACK = 100 -- attack -mcl_hunger.EXHAUST_SWIM = 10 -- player movement in water +mcl_hunger.EXHAUST_SPRINT_JUMP = 200 -- TODO: jump while sprinting +mcl_hunger.EXHAUST_ATTACK = 100 -- TODO: hit an enemy +mcl_hunger.EXHAUST_SWIM = 10 -- TODO: player movement in water mcl_hunger.EXHAUST_SPRINT = 100 -- sprint (per node) -mcl_hunger.EXHAUST_DAMAGE = 100 -- taking damage (protected by armor) +mcl_hunger.EXHAUST_DAMAGE = 100 -- TODO: taking damage (protected by armor) mcl_hunger.EXHAUST_REGEN = 6000 -- Regenerate 1 HP mcl_hunger.EXHAUST_LVL = 4000 -- at what exhaustion player saturation gets lowered