diff --git a/mods/ITEMS/mcl_cauldrons/init.lua b/mods/ITEMS/mcl_cauldrons/init.lua index c41674ec9..5af643c64 100644 --- a/mods/ITEMS/mcl_cauldrons/init.lua +++ b/mods/ITEMS/mcl_cauldrons/init.lua @@ -1,19 +1,27 @@ -minetest.register_node("mcl_cauldrons:cauldron", { - description = "Cauldron", - wield_image = "mcl_cauldrons_cauldron.png", - inventory_image = "mcl_cauldrons_cauldron.png", - drawtype = "nodebox", - paramtype = "light", - sunlight_propagates = true, - groups = {pickaxey=1}, - node_box = { +-- Cauldron mod, adds cauldrons. + +-- TODO: Extinguish fire of burning entities + +-- Convenience function because the cauldron nodeboxes are very similar +local create_cauldron_nodebox = function(water_level) + local floor_y + if water_level == 0 then -- empty + floor_y = -0.1875 + elseif water_level == 1 then -- 1/3 filled + floor_y = 1/16 + elseif water_level == 2 then -- 2/3 filled + floor_y = 4/16 + elseif water_level == 3 then -- full + floor_y = 7/16 + end + return { type = "fixed", fixed = { {-0.5, -0.1875, -0.5, -0.375, 0.5, 0.5}, -- Left wall {0.375, -0.1875, -0.5, 0.5, 0.5, 0.5}, -- Right wall {-0.375, -0.1875, 0.375, 0.375, 0.5, 0.5}, -- Back wall {-0.375, -0.1875, -0.5, 0.375, 0.5, -0.375}, -- Front wall - {-0.5, -0.3125, -0.5, 0.5, -0.1875, 0.5}, -- Floor + {-0.5, -0.3125, -0.5, 0.5, floor_y, 0.5}, -- Floor {-0.5, -0.5, -0.5, -0.375, -0.3125, -0.25}, -- Left front foot, part 1 {-0.375, -0.5, -0.5, -0.25, -0.3125, -0.375}, -- Left front foot, part 2 {-0.5, -0.5, 0.25, -0.375, -0.3125, 0.5}, -- Left back foot, part 1 @@ -23,7 +31,25 @@ minetest.register_node("mcl_cauldrons:cauldron", { {0.375, -0.5, -0.5, 0.5, -0.3125, -0.25}, -- Right front foot, part 1 {0.25, -0.5, -0.5, 0.375, -0.3125, -0.375}, -- Right front foot, part 2 } - }, + } +end + +local cauldron_nodeboxes = {} +for w=0,3 do + cauldron_nodeboxes[w] = create_cauldron_nodebox(w) +end + + +-- Empty cauldron +minetest.register_node("mcl_cauldrons:cauldron", { + description = "Cauldron", + wield_image = "mcl_cauldrons_cauldron.png", + inventory_image = "mcl_cauldrons_cauldron.png", + drawtype = "nodebox", + paramtype = "light", + sunlight_propagates = true, + groups = {pickaxey=1, deco_block=1}, + node_box = cauldron_nodeboxes[0], selection_box = { type = "regular" }, tiles = { "mcl_cauldrons_cauldron_inner.png^mcl_cauldrons_cauldron_top.png", @@ -35,6 +61,33 @@ minetest.register_node("mcl_cauldrons:cauldron", { _mcl_blast_resistance = 10, }) +-- Template function for cauldrons with water +local register_filled_cauldron = function(water_level, description) + minetest.register_node("mcl_cauldrons:cauldron_"..water_level, { + description = description, + drawtype = "nodebox", + paramtype = "light", + sunlight_propagates = true, + groups = {pickaxey=1, not_in_creative_inventory=1}, + node_box = cauldron_nodeboxes[water_level], + collision_box = cauldron_nodeboxes[0], + selection_box = { type = "regular" }, + tiles = { + "default_water.png^mcl_cauldrons_cauldron_top.png", + "mcl_cauldrons_cauldron_inner.png^mcl_cauldrons_cauldron_bottom.png", + "mcl_cauldrons_cauldron_side.png" + }, + sounds = mcl_sounds.node_sound_metal_defaults(), + _mcl_hardness = 2, + _mcl_blast_resistance = 10, + }) +end + +-- Filled crauldrons (3 levels) +register_filled_cauldron(1, "Cauldron (One Third Full") +register_filled_cauldron(2, "Cauldron (Two Thirds Full") +register_filled_cauldron(3, "Cauldron (Full") + minetest.register_craft({ output = "mcl_cauldrons:cauldron", recipe = {