diff --git a/mods/HUD/craftingpack/crafting/init.lua b/mods/HUD/craftingpack/crafting/init.lua index 931a3a8a5..cf6d42044 100644 --- a/mods/HUD/craftingpack/crafting/init.lua +++ b/mods/HUD/craftingpack/crafting/init.lua @@ -40,8 +40,9 @@ local function set_inventory(player) crafting.set_creative_formspec(player, 0, 1) return end - player:get_inventory():set_width("craft", 2) - player:get_inventory():set_size("craft", 4) + local inv = player:get_inventory() + inv:set_width("craft", 2) + inv:set_size("craft", 4) local player_name = player:get_player_name() -- TODO: Use player.png to allow for custom skins @@ -64,19 +65,24 @@ local function set_inventory(player) img_element = "image[1.1,0.2;2,4;"..img.."]" end + local armor_slots = {"head", "torso", "legs", "feet"} + local armor_slot_imgs = "" + for a=1,4 do + if inv:get_stack("armor", a+1):is_empty() then + armor_slot_imgs = armor_slot_imgs .. "image[0,"..(a-1)..";1,1;crafting_slot_"..armor_slots[a]..".png]" + end + end + local form = "size[9,8.75]".. "background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory.png"..armor_img.."]".. mcl_vars.inventory_header.. img_element.. --armor - "image[0,0;1,1;crafting_slot_head.png]".. - "image[0,1;1,1;crafting_slot_torso.png]".. - "image[0,2;1,1;crafting_slot_legs.png]".. - "image[0,3;1,1;crafting_slot_feet.png]".. "list[detached:"..player_name.."_armor;armor;0,0;1,1;1]".. "list[detached:"..player_name.."_armor;armor;0,1;1,1;2]".. "list[detached:"..player_name.."_armor;armor;0,2;1,1;3]".. "list[detached:"..player_name.."_armor;armor;0,3;1,1;4]".. + armor_slot_imgs.. -- craft and inventory "list[current_player;main;0,4.5;9,3;9]".. "list[current_player;main;0,7.74;9,1;]"..